Module 15 was about the behavioral theory which is based on
motivation. There are two different
types of motivation, intrinsic and extrinsic.
Intrinsic motivation is an example of self-motivation. Extrinsic motivation is motivation with objects
such as candy and trophies. There are
different types of rewards for learning.
One is task-contingent rewards which is an example of rewarding a
student for participating or completing a task.
The second is performance-contingent rewards which are given when a
student is rewarded for doing a task to a certain level like getting all the
problems correct. However rewarding can
be a very good thing some students get somewhat addicted to the reward and will
not do tasks unless there is a reward, so a teacher has to find a balance
between awarding students and making activities awarding and interesting in
themselves the students are intrinsically motivated.
What is a good example of how to make the students in a
first grade class be intrinsically motivated to learn there math addition and
subtraction facts?
Videogames are very motivating because they are the reward
in itself. The reason is because the
videogame is fun and entertaining all while completing a task. Some of the extrinsic factors that are at
play are completing the game and winning the game. Another one is getting a better score than
other students. The score for a
videogame motivates the students to try and do better to get a better and a
higher score because they will either will be rewarded in the game or be
considered better than the other people playing the game.
One method I can think of is to relate it to something familiar. Creating relevance is always a good strategy. Connecting something a real life example should (in theory) increase intrinsic motivation. Discuss how they would divide up halloween candy in their classroom (before they actually do it), for example. You could also make something novel by adding objects they don't expect to talk about in a math classroom (favorite characters?)
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